Tag Sims
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BlicblockJS: a game from The Sims 4 · Oct 1, 2014
I made another thing! This time, I made my first game. Well, the first game I’ve ever finished (I’ll get back to you someday Mahjong). It’s a JavaScript web implementation of the game Blicblock that your Sims play in The Sims 4. I built it using AngularJS, my new loves Yeoman and Bower, and Bootstrap. You can try it out in your web browser and view or contribute to the source code on Github.
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SimCity · Jun 16, 2014
I found SimCity Plus on sale on Origin for $20 last week. I checked on Reddit if it was worth it and was told that with the inclusion of the Cities of Tomorrow expansion, which came with the Plus version, it was. I bought it and was super excited to try it because I’ve been really enjoying Tropico 4 and wanted to experience the new SimCity.
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Sim fairies and witches · Sep 16, 2012
I got the Supernatural expansion pack the other day off of Amazon, for The Sims 3. I had been hoping for such an expansion ever since Makin’ Magic for the first Sims was so awesome. Supernatural has been pretty good so far, enough to where I’d recommend getting it. I can’t say the same for, say, the Generations expansion.
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The Sims 3: Late Night first impressions · Oct 26, 2010
Though I hadn’t seen any reviews of Late Night on Metacritic, I went ahead and bought the expansion pack after reading a positive review on Cinema Blend. It took me a good two hours to be able to play the game, though, because it kept crashing. This didn’t really surprise me because The Sims 3 has got to be one of the most unstable programs I run, based on the number of crashes I get. I’m on a Windows 7 64-bit machine, which I’m sure contributes to it based on all the problems other people seem to have on 64-bit machines with The Sims 3. Why EA/Maxis isn’t preparing for the future (not that 64-bit machines are particularly futuristic anymore, but that just makes EA/Maxis look even worse) is beyond me.